NOAH MAAS

UI DESIGN & UX DIRECTION FOR GAMES

FEATURED PROJECTS

OTHER GAMES I HAVE WORKED ON

Plants vs. Zombies 1 & 2 (IOS/ANDROID/PC/MAC)
Paradise Bay (IOS/ANDROID)
Hat In Time (PS4/XBOXONE)
Shadow Complex: Remastered (PC/PS4/XBOXONE)
Marvel Heroes Omega (PS4/XBOXONE)
Killing Floor 2 (PS4/XBOXONE)
Trove (PS4/XBOXONE)
Bejeweled 3 (PC/MAC)

Bejeweled Blitz (IOS/ANDROID/PC/MAC)
SMITE (PS4)
Battle Breakers (IOS/ANDROID/PC)
Rise Of Tyrants (IOS/ANDROID)
Daylight (PS4/PC)
Peggle 2 (IOS/ANDROID)
Peggle: World of Warcraft Edition (PC/MAC)
Pig Up! (Facebook/IOS/ANDROID)

ABOUT ME

I have worked on many projects, ranging from music promotion and branding, to enterprise apps and direct hardware. I love helping bridge the gap between user experience, interaction design, and interface art. With 17 years of experience, I have secured a large repertoire of clients such as Starbucks, Microsoft, EA, Warner Bros Records, and King. I also spent 6 years with PopCap growing their games portal and aiding in its transformation into a multi-million dollar social games business.