ARCADEGEDDON

With a small team of 2-3 people I was able to bring the UI of a new IP to early access in 6 months. Using UMG and Blueprint to drive dynamic UI and Materials for visual effects. I created custom fonts to support the world building in game and for UI. I was also in charge of game branding design for colors, logo type, logo, merchandise design, marketing materials, etc.

Studio
Role
Tools

Illfonic
Lead UI/UX
Photoshop, Illustrator, After Effects, XD, UE4, UMG, Blueprint